Portfolio Blog of Greg Burrus

Posts Tagged ‘3d’

3D Indoor Pool scene and Lax Stick Models

I created these two models for a project I was working on. I look around the web but not finding any free versions or ones to my liking I deiced to create my own. The Lacrosse stick is based of an image I got from SportsAuthority.com. The pool scene is based off of the Aquatic center at RIT. The pool area and water was already created in a free model I downloaded from TurbSquid, but I didn’t have the right diving board which I made and the indoor area.

They where both modeled in Cinema 4D. I also included obj and 3ds versions. The files are hosted on my deviantArt page, click the titles and the links will bring you there where you can download the rar file. Click the images for an enlarged version.


SZ WIP Bump

This is a render from a project I’m currently working on at SportsZone Job. It is a bump from commercial break to the show. A Straight render from Cinema 4D no composting yet.

This is part of a package I’m working on with another designer for the new season. I also used the robot arms in the opening sequence as well. The overall package is more sleek and tech. looking then than past graphics. I think it more reflects RIT true colors with technology and sports as other people have noted too.

SZ-Transistion-Robo-Arms

Joust Video Game Arcade Machine

This is a static image of the Joust Arcade Machine I made for my joust animation. I modeled and textured it in Cinema 4D. As for the specifics, the side art I recreated based of of image of the real machine.  The top art was just vectorized version of the original image and the art around the screen and the buttons was made in photoshop. Also the side image on the side, which is instructions on the game came was an image someone took of it.

joust-machine-2

Old School Video Game

This was my entry into greyscalegorilla.com ‘s Five Second Project – “Old Video Games” Theme. I created my entry using Cinema 4D for the arcade machine, and Adobe After Effects for the sprites animation. The sprites where acquired from the MAME emulator of the Joust Arcade Game.


3D Animation Multi Character Asignment

This was the final project for my 3D animation character class, done in Maya 2008. The character is one or two(since the head is different) that they give us to use. The etch-a-sketch and the blocks are from turbosquid.(playblast quality)